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I’ll cover how to survive the first ambush, sneak around Loredo’s house, kill the Kayran for fun and profit, track down the assassin and track down a rose of remembrance. We’re starting off in Flotsam, and there’s a lot of things to do. This post is part of the series: The Witcher 2 Walkthrough - Chapter 1 - Flotsam
Please feel free to note any differences below in the comments. ReferencesĪll information and screenshots from a “normal” difficulty playthrough of Witcher 2ĭue to the branching nature of the game, your experience may differ. The Scoia’tael want to raid the prison barge and free the captured fighters, while Roche will ask that you help them kill Loredo and capture the merchant spy in the quarters. As the journal states, siding with one excludes the other for the time being, and it will drastically impact your role (and quests) in the second chapter. That means allying with Roche or allying with the remaining Scoia’tael. You need to find some allies to take you to Vergen and help out with the mission. If you have any other side quests that you want to do, now is the time to do them. Regardless of who you choose to side with, the chapter will complete when you finish the mission. This is the final set piece for this chapter. That means making a bit of a deal with someone. It looks like she’s far away for the time being. Just move on up to Cedric’s body to talk to him for one last time. If you need a little help, Cedric ran deeper into the forest, close to the waterfall by the cave in the south. Just go to the body, confirm that you’re wrong and backtrack to the trail. It’s not a disaster if you accidentally follow one though. There are a few other blood trails that can distract you.
You’ll need to follow the path down the road and into the swamp. This will be a bit annoying though, since you’ll need to wait for your medallion to recharge before actually following the path too far.įollow the trail out of the town and into Lobinden. If you really don’t want to bother with this, you can use your medallion to highlight the blood trails too. That will make the blood shine out from the ground much better. The blood is going to be hard to follow, so I suggest that you take a cat potion now. Walk outside and look at the blood stain on the ground. When you’re done, she’ll hand over a letter for you to give to Iorveth. Again, there’s no “right” way to do this, so just talk Phillipa as you wish. She’ll show you the second part of the conversation. Go into the room next door to find Margot looking after Derae’s body. We’re not going to get anything else from her. Read the note at her feet to see that she apparently was Ioverth’s informant in Flotsam. If you captured Iorveth, you’ll find Margot hanging from the ceiling. Cedric can wait for a moment, so I suggest that you follow Dandelion down to Margot’s room in the brothel downstairs.
The girl doesn’t know anything else, so you’ll need to ask Margot what happened. Once Triss has finished the conversation, you’ll swing back to the present. Just choose the questions and paths that you wish to get a little bit of information from Dethmold. It’s at this point, after the cutscene, that you’ll get a bit of a body switch. She’ll explain, after a little coaxing, that she and Margot both watched what happened in the room. Walk over and head inside to talk to the woman. Geralt should be able to note a peephole that shows into the brothel rooms next door. Once you’ve noted these, move to the back right corner. Examine the bloodstain on the floor, and the dead bodyguard in the corner. Walk back outside and up the stairs to enter Sile’s room. Dandelion is the only one with information on Triss, so talk to him. Regardless, go back and work your way into the inn. Note that in that case, you’ll have a chance to save a few groups of nonhumans around Flotsam from angry mobs. There will either be a massive celebration and plenty of toasts, or a bunch of toasting bodies from a riot/massacre in the nonhuman district. The events appear to change fairly drastically depending on who you helped in the fight. You’ll just need to walk back into town with your allies. This one will start automatically after Letho makes his threat against Triss.